T&A Explore
The T&A Explore modpack for Minecraft started off as a Forge modloader project with a whole bunch of fun mods in it. We soon discovered that the pack was becoming too taxing on our computers, so we decided to start over with the Fabric mod loader.
Over time, as we tried updating to later Minecraft versions, we found that upgrading became problematic because of mods not always getting updated to later versions of Minecraft in the kind of timescales we would like, and sometimes never getting updated at all. Because of this, we have started over three times.
There have also been some interesting times with figuring out where to host the pack. We started off on Curseforge, but that didn’t really work out. So we moved it over to Modrinth. While Modrinth is a better platform, there are some mods that are never going to be on Modrinth. While this is not a big problem, because you can include Curseforge hosted mods in a Modrinth pack, some mods are outright banned by Modrinth. This causes a rather complex issue where you can put most of the mods for your pack in, but sometimes have to ask people who download it to add other mods manually. Which in turn causes issues with upgrading the pack at a later date.
The issue tracker for this modpack is on Github.
Some notes about the latest version
The current version available on Modrinth, which we’re running for season 3 of our T&A Explore video series, is 3.1.1.
We’re thinking of doing a version 3.1.2 soon, it will most likely just be a small bump of mod versions, so it should stay compatible with worlds created with version 3.1.1. We also discovered that there are two versions of Zinc sheets, one in Create: Deco and one in Create: Crafts and Additions. So version 3.1.2 will include recipes to convert between the two. If you run into this issue before 3.1.2 becomes available, the following in the taexplore_recipes.zs text file in the scripts folder will add them:
craftingTable.addShapeless(
"dsheetadsheet",
<item:createaddition:zinc_sheet>,
[
<item:createdeco:zinc_sheet>
]
);
craftingTable.addShapeless(
"adsheetdsheet",
<item:createdeco:zinc_sheet>,
[
<item:createaddition:zinc_sheet>
]
);
- Fast Backups is not included in the downloadable modpack, but used on our testing server. This mod makes backups of your world on a regular basis, using git. It’s very useful on a server, but can cause some fairly heavy disk space usage if not handled with care.
- There is a specific Modrinth version of Freecam. I think (though I haven’t checked very hard), the main difference is that some functionality is only available on servers if you have server operator permissions, making it less of a “cheaty cam” mod. Keep or replace to taste.
- There are no shader packs in the download. We like to play with Complimentary, but can’t include it in the download due to license terms.
- The following mods are only available on Curseforge and may or may not require these links back to their pages to be included in packs:
- Using the CraftTweaker and CreateTweaker mods, we’ve added these recipes to the game:
- A cheaper recipe for the Electric Motor
- A recipe to turn three modular Accumulator blocks into the old Accumulator, allowing portable energy
- A Create crusher recipe for Crimsite. Crushing Crimsite has a 40% chance to produce Crushed Raw Iron, Iron Nuggets and Redstone
- Bottle of Enchanting. Combining a Create mod Experience Nugget and a Glass Bottle will produce a Bottle of Enchanting
- Creative Motor. This is a cheaty hack recipe. You can make a Create mod Creative Motor with a Netherite Block, 6 Precision Mechanisms and 2 Cogwheels